[PC] Ashes of the Singularity

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christian
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Re: [PC] Ashes of the Singularity

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christian
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Re: [PC] Ashes of the Singularity

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Beta walkthrough with Brad Wardell - https://www.youtube.com/watch?v=dxS7x2hV_po
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christian
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Re: [PC] Ashes of the Singularity

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Re: [PC] Ashes of the Singularity

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Brad Wardell's basics on how to play - https://www.youtube.com/watch?v=UqGab6c-hyY
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Re: [PC] Ashes of the Singularity

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RPS review - https://www.rockpapershotgun.com/2016/0 ... ty-review/
Brendan Caldwell wrote: Compare this to Planetary Annihilation, which also sought to revive the grand scale, spirit and pace of Total Annihilation and SupCom. PA had its problems (it was a rushed and the devs sold a follow-up game by tweaking some things and then simply adding the sub-name “Titans”). But at least it approached the revival of its inspirations not only with a dash of originality, allowing you to invade and swarm over multiple, spherical planets, but also with a lot of its own visual character.

It was just as tough-as-nails as this outing can be, but it brought so much more to the table. I can’t in good faith recommend Ashes when the true inheritor of Total Annihilation’s twisted and burnt crown already exists in the form of Uber Entertainment’s interplanetary wreck session.
Somebody actually said it. Although it doesn't look like he's too happy about it, at least he was honest enough to mention this.
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christian
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Re: [PC] Ashes of the Singularity

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Taking Ashes of the Singularity from HERE to THERE - http://forums.ashesofthesingularity.com/477022
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Re: [PC] Ashes of the Singularity

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Re: [PC] Ashes of the Singularity

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Re: [PC] Ashes of the Singularity

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http://www.ashesofthesingularity.com/escalation
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http://forums.ashesofthesingularity.com/479104
Stardock revealed Ashes of the Singularity: Escalation today. The stand-alone expansion includes everything from the base game while adding features and content requested by players.

Escalation increases the player count per map from 8 to 16, doubles the size of the largest map type, introduces two new story-driven campaigns, adds strategic zoom to manage world-sized battles, includes many new units, supports upgradeable defensive structures and much more.

"Bigger, better, bolder - that’s what Escalation is," said Brad Wardell, president and CEO of Stardock. "We listened carefully to the feedback the players gave us on the release, rolled up our sleeves, and have created what we hope is one of the most epic scale real-time strategy games ever."
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Re: [PC] Ashes of the Singularity

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ONE COMMUNITY: Merging the Singularity - http://steamcommunity.com/app/507490/di ... 791253705/
IslandDog wrote: By definition, there can only be one singularity.

Ashes of the Singularity and Ashes of the Singularity: Escalation are being merged. There will be only one game: Ashes of the Singularity: Escalation.

Everyone who already has Ashes of the Singularity will also have Ashes of the Singularity: Escalation.
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