[PC] Frostpunk

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christian
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[PC] Frostpunk

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http://www.frostpunkgame.com
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Launch trailer - https://www.youtube.com/watch?v=qqEpSOFDXGA
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christian
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Re: [PC] Frostpunk

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After a very enchanting evening with the game, I've only just discovered that there ARE difficulty options. And just as I was beginning to feel like the game was too easy. Rather than risk accidentally completing the game on my first try, I'll be restarting with more appropriate settings.
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christian
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Re: [PC] Frostpunk

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About three hours into the campaign, you're given a choice. The people have lost hope. Unite them. Choose between either "order and discipline" or "faith and spiritual strength". As if these were opposites.

There are enough Biblical allusions to the book of Exodus to make one think that perhaps the "faith" the developers intend to portray is Christianity, but no. Instead we get some confused mysticism that deviously portrays itself as representative of the Christian faith. This is what happens when anti-Christian developers feel the need to preach. They begin from a position of ignorant hatred and end by preaching nonsense. And the spiritually wasted gaming communities eat it up.

https://steamcommunity.com/app/323190/d ... 140/?ctp=2
Marta Fijak, Senior Game Designer wrote: There's a saying "There are no atheists in foxholes" and we felt it rang true for the situation depicted in the game. But Frostpunk is about the extremes people go to to survive and we asked ourselves how it could impact the need for faith people would naturally develop. A cynical leader might twist it to control and brainwash, supplanting the idea of a higher power with cynical will of man. We wanted to ask the players whether they are comfortable with that, if it meant greater chances of survival.
Much as you might hear otherwise, good designers cannot ignore reality. And so Fijak rightly acknowledges the people's "need for faith". Even though the game's depiction of faith might be stupid, the game does at least hint at an important fundamental question for any society to answer: who will be sovereign over us, God or man? If man is chosen, then ultimately the government will institute total control over the people. How else can man create the "order" so desired? It must be forced. Pragmatic gamers are already quite comfortable with that outcome.
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christian
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Re: [PC] Frostpunk

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Frostpunk Update 1.1.2 | People and Automatons - https://steamcommunity.com/games/323190 ... 7191950888
  • Naming Characters and Automatons — You can now change the names of your people and automatons. This feature not only allows you to dive deeper into the in-game world, but will also help you while managing your city because from now on, you’ll be able to search for individuals (both men and machines) using given names. And we can also imagine that some streamers and youtubers might be happy about this one - naming citizens after their subscribers? Sounds like a perfect idea!
  • New Visuals — We dedicated many hours working on new visuals for certain elements of the game, including: Hunter Airships, Hunters’ Huts, Gathering Posts, Outposts and Workshops. From now on your city will look better than ever before and what’s more, it will be easier to find certain facilities among all the other buildings.
  • Intel NUC Skull Canyon and Razer Chroma Support — it’s rather self explanatory, really! If you own the aforementioned devices you can now use their full potential in our games. We think you’re gonna like it!
  • Fixes, optimization and ALL THAT STUFF — As always, we crushed a number of bugs that were bothering our players and optimized here and there, improving the overall experience for the game. For the full list of changes, be sure to check the changelog below.
Update 1.1.2 overview - https://www.youtube.com/watch?v=ZroC7y24yHs
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